Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Impact of “infrastructure status” for the DC industry announced in the Union Budget 2022

    February 4, 2022

    Milestone Systems appoints new Chief Revenue Officer

    January 26, 2022

    IIM Udaipur Incubated tech startup FasterrWeb obtains funding

    January 25, 2022
    Facebook Twitter Instagram
    • Demos
    • Buy Now
    Facebook Twitter Instagram
    My BlogMy Blog
    Subscribe
    • Home
    • Features
      • Typography
      • Contact
      • View All On Demos
    • Typography
    • Buy Now
    My BlogMy Blog
    Home»Gaming»Capcom Wants PC to be Their Main Platform, Aiming for 50 Percent PC Sales by 2022/2023
    Gaming

    Capcom Wants PC to be Their Main Platform, Aiming for 50 Percent PC Sales by 2022/2023

    adminBy adminOctober 1, 2021No Comments2 Mins Read
    Facebook Twitter Pinterest LinkedIn Tumblr Email
    Capcom
    Share
    Facebook Twitter LinkedIn Pinterest Email
    Capcom

    Traditionally, Japanese developers have been wary of PC development, preferring instead to focus on consoles, with Capcom being a prime example of the phenomenon. For years, Capcom games simply didn’t come out on PC, and then there was a period where the publisher gained a reputation for lousy PC ports, with classics like Resident Evil 4 and Devil May Cry 3 being all but ruined on computers. Thankfully, in recent years Capcom has got their act together on PC, with games like Monster Hunter: World and Devil May Cry V getting very respectable PC versions.

    Well, it seems like Capcom has much larger ambitions for PC. According to a Nikkei interview with Capcom COO Haruhiro Tsujimoto, the company has plans to make PC their primary platform going forward and hopes to achieve a 50-50 split between PC and consoles by 2022 or 2023 (thanks to Bloomberg reporter Takashi Mochizuki for the translation/reporting).

    Monster Hunter Rise PC Release Date Confirmed; To Feature Uncapped Framerate, Ultrawide Support and More

    From Nikkei: Capcom COO says the company wants to set PC as main outlet for its game software. By 2022 or 2023, Capcom hopes sales of games on consoles : PCs to be 50:50.https://t.co/IsSAu0m3Ml

    — Takashi Mochizuki (@6d6f636869) September 30, 2021

    Can Capcom actually achieve a PC-console 50/50 split? It seems like somewhat of a stretch, particularly in their home country of Japan, where consoles and mobile devices are where most gaming is done. That said, It could be that they’re looking at Monster Hunter: World, their most successful title ever, for inspiration. According to data leaked last year, World actually did best on computers outside of Japan, selling 5.7 million on PC compared to around 5.5 million on PS4. The latest game in the series, Monster Hunter Rise, will be getting a PC release in January of next year, after debuting on the Nintendo Switch.

    What do you think? Is focusing on PC the right move for Capcom? Could they actually end up getting half of their sales from PC?



    Source Link

    Aiming Capcom Main Percent platform Sales
    Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
    admin
    • Website

    Related Posts

    Interacted With Jake Rowland, Director of Business Development Igloo Vision At GITEX GLOBAL 2021

    November 11, 2021

    Lifeless By Daylight’s Subsequent Silent Hill Crossover Occasion Contains Pyramid Head

    October 26, 2021

    Get Workplace for underneath $5 a month with this Microsoft 365 Private deal

    October 26, 2021
    Add A Comment

    Leave A Reply Cancel Reply

    Editors Picks

    Onboard Cameras Allow Disabled Quadcopters to Fly

    January 5, 2021
    Top Reviews
    Advertisement
    Demo
    My Blog
    Facebook Twitter Instagram Pinterest Vimeo YouTube
    • Home
    • Buy Now
    © 2023 ThemeSphere. Designed by ThemeSphere.

    Type above and press Enter to search. Press Esc to cancel.